They have just said elsewhere already that they wanted to focus on the game itself and all of the content they wanted to include, the biomes, the classes, the weapons, spells, etc., during the Early Access stage. PS - I run Bootcamp on a Mac and when I boot to Mac OS and look at the game on my Steam Library, if I click to browse the local files, it takes me to a folder with an application named "RL2 OSX Build Test". Now that version 1.0 has been released and the game has left Early Access, it's probably just a matter of time before the devs have the time to work on the Mac and Linux releases as well as releases on all of the various consoles. Originally posted by RobertoD91:Agree! and also a linux port for steam deck would be great!
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